My tabletop role-playing games are created for people who want more than number-crunching, loot-chasing, and empty combat. These games are designed to feel cinematic, dangerous, imaginative, dramatic, and meaningful.
Hire Me as a Game Master

Core Rules System
Jack’s Cinematic d12
Jack’s Cinematic d12 is my tabletop role-playing game ruleset built around the idea that the Game Master and players are not merely moving pieces across a board. They are creating a movie, novel, or dramatic series together at the table. The system uses a twelve-sided die, fast rulings, cinematic judgment, dangerous consequences, and dramatic realism. The goal is not to simulate every inch of reality, but to create scenes that feel intense, believable, and worth remembering. Jack’s Cinematic d12 is designed for Game Masters who want freedom, speed, story, and consequence. It avoids the worst parts of bloated rules systems while still giving players enough structure to make decisions matter.

Gothic Horror Fantasy
Gloria Nocturna
Gloria Nocturna is an 18th-century gothic horror fantasy TTRPG powered by Jack’s Cinematic d12. It is a dark world of muskets, monsters, religious orders, dangerous wilderness, haunted roads, corrupt towns, supernatural terror, and moral consequence. Players enter a world where the Gloom presses against reality, madness spreads, monsters become undeniable, and brave souls must stand between civilization and the things that crawl out of darkness. Gloria Nocturna is for players who want serious atmosphere, frightening enemies, meaningful missions, and a setting where courage, discipline, loyalty, faith, and sacrifice matter.

Industrial Horror / Military Survival
RIVET
RIVET is a dark, industrial, post-apocalyptic horror setting built around survival, military action, psychological pressure, monstrous threats, and the terrifying presence of the USM Judgment: a massive war machine standing against enemies too large and too strange for ordinary warfare. RIVET is not simple science fiction. It is a brutal world of steel, trauma, dust, alarms, wreckage, sacrifice, survival, and the question of what remains human when humanity itself has become monstrous. The setting is designed for players who want a serious, cinematic campaign where every mission feels dangerous and every victory feels earned.
Free Adaptation Manual
Shadowrun JCd12

Shadowrun JCd12 is a free manual showing how the world, tone, and concepts of Shadowrun can be adapted to Jack’s Cinematic d12. It is for Game Masters and players who love cyberpunk fantasy but want a faster, cleaner, more cinematic rules engine. This adaptation keeps the attitude, danger, magic, technology, corporations, street-level desperation, and mission-based structure that make cyberpunk fantasy exciting, while translating the gameplay into a ruleset focused on speed, consequence, and dramatic action. Shadowrun JCd12 is not meant to replace imagination with bookkeeping. It is meant to help the table move quickly, make hard choices, and create scenes that feel like a brutal cyberpunk action film.
Work With Me
If you want to collaborate on a tabletop role-playing game, discuss game design, adapt your setting to Jack’s Cinematic d12, hire me as your professional Game Master, invite me to run a private campaign, or ask for advice on creating your own TTRPG, feel free to contact me.
🎲 Professional Game Mastering
🛠 TTRPG Design Advice
📚 Setting Development
🎙 Podcast or Interview Appearances
🧠 Rules Consultation
🤝 Creative Collaboration
Contact Me
Recommended Book
Stop Playing Video Games & Succeed

I love games, but I believe tabletop role-playing games are far healthier than most video games. Video games often isolate people, trap them in dopamine loops, reward wasted time, and train the mind to chase artificial achievement instead of real accomplishment. TTRPGs are different. A good tabletop game requires conversation, imagination, memory, judgment, humor, planning, creativity, social skill, and cooperation. You are not staring silently at a screen while an algorithm feeds you stimulation. You are creating stories with real people. That is one reason I wrote Stop Playing Video Games & Succeed. The book challenges men to stop pouring their strength, attention, and ambition into digital illusions and start using their minds, time, and discipline for something real.
If you are trying to escape video game addiction but still love fantasy, action, strategy, and adventure, tabletop role-playing games may be a better path. They exercise the imagination, strengthen social interaction, and turn gaming into a creative act instead of passive consumption.
